News from Around the Net: 27-JAN-12

Hope everyone has had a good week! Mine has been interesting… We’ve been dealing with getting some water damage assessed and fixed in our house after a small overflow in an upstairs bathroom resulted in a family room waterfall through a spinning ceiling fan. Who needs Vegas and the Bellagio fountains? I had one in . . . → Read More: News from Around the Net: 27-JAN-12

The Gassy Gnoll: Secret Lives of Gingerbread Men with Nine Kids (New Year, New Game)

The “New Year, New Game” efforts from the great folks at Gnome Stew and DriveThruRPG suggests something we should do as gamers anyway – try new games. Though not every game is for everybody, by trying new games, settings, tools, and techniques we can keep ourselves from falling in the ruts we sometimes fall into. . . . → Read More: The Gassy Gnoll: Secret Lives of Gingerbread Men with Nine Kids (New Year, New Game)

Ancient Scroll’s Secret Room: The Dwarf, The Elf, and The Onion

Welcome to the New Year dear readers! I hope 2012 will bring you more great game sessions and plenty of inspiration for new campaigns. Along those lines, hold on tight as we head into a new adventure…

This time I want to share some of my ideas about building a party of PCs. One question . . . → Read More: Ancient Scroll’s Secret Room: The Dwarf, The Elf, and The Onion

Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 5

One of my New Years’ resolutions for 2012 is to finish up my ongoing review of The One Ring, so I’m going to push forward with my part-by-parcel review today and focus on “Part 5 – Adventuring Mechanics.” But before I get going, I want to share a quick couple of thoughts regarding this game . . . → Read More: Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 5

The Gassy Gnoll: The Circle of Trust (or The Power of Odd Jobs and Beginnings)

Have you ever noticed how adventurers always seem to get the glamorous jobs and only rarely get the dirty jobs nobody really wants to do?

Let’s take a simple example. A new group of PCs gets hired to kill some rats or bugs in a cellar somewhere. Usually the NPC hiring them fails to mention . . . → Read More: The Gassy Gnoll: The Circle of Trust (or The Power of Odd Jobs and Beginnings)

Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 3

The first two parts of this review of The One Ring focused on an introduction to the world and system and the character creation process. “Part 3: Fundamental Characteristics” focuses on how attributes, skills, and traits work together to describe additional character details. (You can find Part 1 of the review here. And part 2 . . . → Read More: Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 3

News from Around the Net: 02-DEC-2011

Did December sneak up on anybody else? Now I’m suddenly behind on my gift shopping and I never even think November waved as it zipped by…

We have a ton of news today, so let’s dive right in, shall we?

Food for Thought Ever heard of Schrödinger’s cat? Apparently Schrödinger isn’t the only one with . . . → Read More: News from Around the Net: 02-DEC-2011

News from Around the Net: 11-NOV-2011

Today is an auspicious day… Not because it’s Friday… Not because it’s fun to see a numerically repetitive date like 11-11-11… Not because it’s the 11th Doctor’s Day (in honor of the 11th Dr. Who)…

So why? Because Bethesda Game Studios is releasing Elder Scrolls V: Skyrim which may prevent me from writing any posts . . . → Read More: News from Around the Net: 11-NOV-2011

Supplement Review: WCP’s Monstrous Garage, Volume 1 by William C. Pfaff from Escape Velocity Gaming

Ever felt like customizing a monster? Taking a look under the hood to see what makes it tick? Or perhaps you’ve thought a particular monster is too powerful or not powerful enough for a particular encounter? I’ve usually handled this in my games by making the monsters a tad more intelligent than they might have . . . → Read More: Supplement Review: WCP’s Monstrous Garage, Volume 1 by William C. Pfaff from Escape Velocity Gaming

The Gassy Gnoll: Fear is *not* the mind-killer, the little death…

Fear. Whether experienced in real life or in a RPG, it’s a powerful motivator. Characters in a game are just as susceptible to the fight or flight response as we are. Sure, they’re heroes. Sure they’re used to the danger, the adrenaline, the blood lust… But are they truly afraid? (The Gassy Gnoll is afraid . . . → Read More: The Gassy Gnoll: Fear is *not* the mind-killer, the little death…