Game Fodder: Two Ideas – Twin Cities and Elemental Demons

Though I haven’t had much time of late to work on long articles, I have been pondering some bizarre ideas for adventure settings I thought I’d pass along.

Ober and Ongar

On the flood plains west of the mountains lie the twin cities of Ober and Ongar, split down the middle by a dry culvert . . . → Read More: Game Fodder: Two Ideas – Twin Cities and Elemental Demons

Game Review: Don’t Walk in Winter Wood by Clint Krause for Red Moon Medicine Show

Don’t Walk in Winter Wood is a game I’d like to play sitting around a campfire.

Billed as ‘a game of folkloric fear’, it conjures up whispered fears and bolted doors. Set in a purposely vague 17th-18th century village, the defining feature of the setting is woods to the East. This is no ordinary wood- . . . → Read More: Game Review: Don’t Walk in Winter Wood by Clint Krause for Red Moon Medicine Show

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