Game Fodder: The Wizard Wasteland

Occasionally a wizard will go off the deep end with an experiment gone awry… Once in a while a wizard may execute a final Hail Mary to decimate an invading army and sacrifice himself or herself in the process… Sometimes two wizards will have a disagreement that results in a duel…

However it begins, the . . . → Read More: Game Fodder: The Wizard Wasteland

Ancient Scroll’s Secret Room: Deceit and the Mutants in the Desert

I love deceiving my players. Playing with their senses – sight and sound, social prejudices…

This is a type of adventure with the intent to confuse players. It uses certain stereotypical thought and can be reduced to a simple principle in most survival scenarios in post-apocalyptic settings. Normal people are typically afraid of getting dirty.

. . . → Read More: Ancient Scroll’s Secret Room: Deceit and the Mutants in the Desert

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