Myth Making: Designing Camp Myth: The Role Playing Game, Part 2 – Camptown Races

(Cue the static-filled PA system) “Attention Campers…”

First off, I’d like to thank everyone who messaged me via email or Facebook with kind words about the first article and/or the RPG itself. I can’t tell you how much I appreciate the feedback, and I’ll continue to read and respond to each of you.

If you . . . → Read More: Myth Making: Designing Camp Myth: The Role Playing Game, Part 2 – Camptown Races

Myth Making: Designing Camp Myth: The Role Playing Game, Part 1 – Canon Brawl

Hey everyone,

Thanks for stopping by. My name is Chris Lewis Carter: writer, gamer, and the author of Camp Myth, a new YA series that was successfully Kickstarted into existence a few months back. In fact – if you’ll indulge me for just a moment – let me give you the quick elevator pitch:

“Welcome . . . → Read More: Myth Making: Designing Camp Myth: The Role Playing Game, Part 1 – Canon Brawl

Popular Myth-Conceptions: Subverting Mythology to Enrich Your Campaign (Guest Post from Chris Lewis Carter of Camp Myth)

Somebody once told me that all successful storytelling can be summed up in one word: Contrast. It’s the art of combining two things which – on the surface – are so strikingly different from each other that you can’t help but want to know more.

It seems obvious when you think about it, right? And . . . → Read More: Popular Myth-Conceptions: Subverting Mythology to Enrich Your Campaign (Guest Post from Chris Lewis Carter of Camp Myth)

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