Book Review: Castle Keeper’s Guide by Davis Chenault and Stephen Chenault from Troll Lord Games

In 1982, I started playing AD&D 1st Edition with a group of friends in junior high school. We would play many weekends over the next few years leading up to high school. And somewhere in that first year, I was given a copy of TSR’s Player’s Handbook. Not long after that I was given the . . . → Read More: Book Review: Castle Keeper’s Guide by Davis Chenault and Stephen Chenault from Troll Lord Games

Book Review: Advanced Feats: The Inquisitor’s Edge by Sigfried Trent and Open Design

The Spanish Inquisition. Not a good time to be suspected of anything, whether you voiced doubts about the Catholic Church or political targets of the era. When the Inquisitors came calling on your town, you could expect some pain and suffering before they were through.

I have to say I was a little surprised to . . . → Read More: Book Review: Advanced Feats: The Inquisitor’s Edge by Sigfried Trent and Open Design

Book Review: D-Jumpers Volume #2 by DVOID Systems

A few months ago, I reviewed D-Jumpers Volume #1 by DVOID Systems and might have been a bit harsh about the lack of art. The concepts were strong, but readers were initially presented with two solid columns of text unbroken by images or graphical elements. So I was curious to see what Da’Vane and Ouroboros . . . → Read More: Book Review: D-Jumpers Volume #2 by DVOID Systems

Book Review: Advanced Feats: The Cavalier’s Creed by Sigfried Trent of Open Design

When I was new to roleplaying and Dungeons & Dragons, I scrimped and saved to pile enough gold together to purchase my books. All of the beautiful TSR books of the mid-1980s were worth it, from the Dungeon Master’s Guide and Player’s Handbook to books like the Monster Manual, Fiend Folio, and Deities and Demigods. . . . → Read More: Book Review: Advanced Feats: The Cavalier’s Creed by Sigfried Trent of Open Design

Book Review: Martial Cultures: Arytis from Chaotic Shiny Productions

Every place and people has its own rhyme and reason. Almost from birth we become a part of a community and each has an internal consistency that may be similar to other places and yet remains unique to that context of space and time.

That’s what I love about the Martial Cultures series from Chaotic . . . → Read More: Book Review: Martial Cultures: Arytis from Chaotic Shiny Productions

Book Review: Tales of the Old Margreve

There is power in the dark. We have known this since childhood. But there’s actually more power in the half-lit darkness of the deep forest where things have trees to hide behind and branches to climb to lay in wait for the next victim. The woods have always provided food and shelter for those daring . . . → Read More: Book Review: Tales of the Old Margreve

Book Review: Warrior, Rogue & Mage by Michael Wolf and Stargazer Games

Warrior, Rogue & Mage: Core Rulebook (Revised Edition) (WR&M) came to my attention a couple of months ago as a lightweight rules system for fantasy roleplaying. Written by Michael Wolf and released by Stargazer Games in mid-2010, its simplicity makes it easy to learn, play, and extend in a variety of ways. Whether you’re playing . . . → Read More: Book Review: Warrior, Rogue & Mage by Michael Wolf and Stargazer Games

Book Review: Open Game Table: The Anthology of Roleplaying Game Blogs, Volume 2

When I reviewed Open Game Table: The Anthology of Roleplaying Game Blogs, Volume 1 back in October 2009, I felt it was a monumental and worthwhile compilation of game material from around the blogosphere. Jonathan Jacobs somehow managed to do everything from curating the articles to having the book printed and available. The result was . . . → Read More: Book Review: Open Game Table: The Anthology of Roleplaying Game Blogs, Volume 2

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